The game would've featured a unique class called the "Commander". This game was later renamed to "Team Fortress 2: Brotherhood of Arms" in 1999 alongside with more features being introduced.īrotherhood of Arms (1999) / Valve's Team Fortress (1998) The Pyro class was also removed for unspecified reasons. According to an interview with Robin Walkers, there were originally 8 different classes that were reminiscent of the original classes but still unique and different from their older counterpart. Originally entitled "Valve's Team Fortress", the game was originally planned to be a much more realistic shooter with large maps, usable vehicles, and elements taken from real-time strategy games. Team Fortress 2 began development in 1998 before the release of Team Fortress Classic. From left to right: Light Infantry, Spy, Commando, Engineer, Field Medic, Heavy Infantry, Sniper, Rocket Infantry. The original classes from Valve's Team Fortress.
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